What this ability does is that it allows the Inquisition units & characters to board any Imperial transport vehicle regardless of it’s usual specification of what can board it. The exception to this is the Jokaero Weaponsmith & the Daemonhost. Next up in this section we have Authority of the Inquisition, an ability which most Inquisition units have. All of these are nice to have but not game breaking abilities. You also have the ability to create your own Ordo or use one of the lesser know ones from the background, such as Ordo Chronos, in this instance you receive the option Specialist from the Quarry rule which provides reroll 1’s to hit Characters. Your choice here has a direct effect on the special rule Quarry.įor Quarry should you choose Hereticus, Malleus or Xenos your units will receive a bonus of reroll to hit & wound depending on the keywords targeted by the specific Ordo. Inquisition The Review Faction Specific Rulesįirstly the biggest change is that your characters & squads now need to specify which Ordo they belong to & replace the keyword on their datasheet with your choice, much like the keyword for Marines. Personally I blame the Inquisition War book & the Eisenhorn / Ravenor series.Īnyway I thought I’d provide a review on the current state of the Inquisition as a faction inside of 8th Edition 40k. As anyone I know will tell you, should you be so inclined, I am a bit of an Inquisition fanboy.